Villagers are capable of conversation, have unique interests and catchphrases, and live in their own domains within the town. They serve as interactive characters who are assigned personalities and traits, and this affects the way they communicate with you and among themselves. Villagers are anthropomorphic, and as such, can speak, walk in a humanoid manner, use tools, and wear clothes. In every town in the Animal Crossing series, the village itself is populated entirely by animals (excluding the player, who is the only human shown in the entire series). The only 'objective' in the game, if any, is to pay off the mortgage placed upon the player's house-but, like most activities within the game, this is entirely optional and does not incur any consequences, other than having less space to store items. As such, after an introductory sequence at the beginning of the games, players are free to do as they like. As an open-ended life simulation game, the Animal Crossing series does not have a set objective.
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